Navy Speak
Naval Aviation Jargon can be found farther down the page.
General Naval Jargon
- Aft - Toward the stern or "blunt end of the boat"
- Alpha Mike Foxtrot - Adios, Motherfuc*er (goodbye!)
- Anchor Clanker - Boatswains mates
- Air(e)dale - Naval personnel connected with Naval aviation
- Bilge - to fail or do terribly at something
- Bird Farm - an Aircraft Carrier
- Black shoe - Naval personnel NOT connected with Naval aviation
- Blue nose - a sailor who has crossed the Arctic circle
- Blue water Ops - operations in the open ocean (as opposed to gulfs, etc.). Denotes the logistics support available to sustain ops away from land bases
- Bohica - Bend over, here it comes again
- Bravo Zulu - Well done (from the NATO code for "well done")
- Bug Juice - Sort of like Kool Aid
- Bulkhead - Wall or other device delineating a compartment
- Cannon cocker - a Gunner's Mate
- Captain's Mast - Informal hearing by the unit, ship or station commander. Usually for relatively minor offenses - not a court-martial
- Catapult (or cat) - A device that literally hurls aircraft into the air off an aircraft carrier
- Charlie Sierra - chicken sh*t. Stupid stuff
- Chief - A Chief Petty Officer
- Coffee pot - a nuclear reactor (aka teakettle)
- Compartment - Room or space in barracks or ship
- Crow - the bird on the rating insignia worn by petty officers along with some chevrons
- Deck - The floor or a level on a ship
- Deck ape - Boatswain's Mates (aka Knuckledraggers)
- Deep Six - to throw something overboard (or away)
- Delta Sierra - Dumb Sh*t - stupid
- Dixie cups - a sailors white hat or any sailor under E-7
- Dog watch - a 2-hour versus the usual 4-hour watch
- Field Day - to thoroughly clean from top to bottom
- Forward - Toward the bow or "pointy end of the boat"
- FUBAB - Fuc*ed Up Beyond All Belief
- FUBAR - Fuc*ed Up Beyond All Repair
- Gear adrift - anything not properly stowed or tied down
- Gedunk (or Geedunk) - store which sells candy, soft drinks, ice cream, etc...
- Goat Locker - Chief's mess and quarters on a ship
- Gouge - The "straight scoop", inside information
- GQ - General Quarters
- Gundeck - to "pencil-whip" a task, sign off as complete without performing it (often done with inspections)
- Gut bomb - Navy chow
- Gyrene - A member of the Marine Corps
- Head - Bathroom
- Jack - a flag at the bow of the ship
- Jar head - Another word for a Gyrene
- JG - A Lieutenant Junior Grade
- Knee-knockers - the phlange around the oval-shaped watertight doors. The lip of the opening is roughly 18" off the deck. Just about shin level!
- Knuckledraggers - Boatswain's Mates (aka deck apes)
- Liberty - Going ashore or into town when off duty
- Lid - the hat or dixie cup
- Mail buoy watch - watch duty assigned as a joke on new crewmembers. There is no such thing as a "mail buoy"
- OBA - Oxygen Breathing Apparatus - an oxygen generation and recycling unit worn during firefighting
- On-station - the ship is at it's designated place
- One MC - the PA system on the ship
- Overhead - the ceiling
- Port - If facing forward, the left side of the ship. Also, of course, a harbor
- Rollers - hot dogs, frankfurters
- Sandcrab - civilian contractor aboard ship
- Sea Bat - a joke pulled on anyone gullible enough. Usually ends with the jokers whacking the joke with brooms
- Scuttlebutt - Water fountain. Also rumors, etc., generally associated with being spread at the water fountain
- Shellback - anyone who has crossed the Equator and gone thru the initiation. All others are Pollywogs.
- Sierra Hotel - Sh*t Hot! The best.
- Splice the Main Brace - have an alcoholic drink
- Stanchion - Any pole or pillar used to support the overhead
- Starboard - If facing forward, the right side of the ship
- Steel beach - use of the deck for barbeque, games, etc. A party aboard the ship
- Squid - What Gyrenes call sailor-types
- Sliders - Hamburgers (with lids=cheeseburgers)
- Tea kettle - a nuclear reactor (aka coffee pot)
- Titless WAVE - a male Yeoman
- Tits up - broken, inoperative, dead
- UNREP - UNderway REPlenishment - taking on supplies, ammo, fuel, etc., while still moving thru the water
- Zero - Any officer...from the "O" in their pay grades
JAG; Admiral Chegwidden; General Cresswell
Naval Aviation Jargon
- AAA - Anti-Aircraft Artillery (flak)
- ACM - Air Combat Maneuvering (dog fighting)
- Afterburner (AB or 'Burner) - Feature on high-performance jet engines where raw fuel is dumped directly into the hot exhaust, which nearly triples thrust (but also fuel consumption)
- AGI - the Russian trawlers that trail every carrier task force everywhere they go
- Alert 5 - an aircraft ready to launch in 5 minutes. The crew is/are seated in the aircraft, it is fuelled and armed. It simply needs to be started and launched. There may be aircraft and crews on "Alert 15", etc...
- Arresting Gear - the wires and associated machinery which stop the aircraft on the flight deck
- Ball - the image created by the Fresnel lens. Denotes glideslope information for a landing pilot
- Bandit - positively ID'd bad guy
- Barricade - a mesh net designed to stop an aircraft that has missed the arresting wires
- Bingo - fuel state so low that a pilot must either hit a tanker or RTB
- Bird Farm - an aircraft carrier
- Blue shirt - an Aviation Boatswains Mate. Positioning and chaining down of aircraft (aka knuckledragger)
- Bogey - an unidentified contact
- Bolter - missing the arresting wires on a carrier landing (IF the landing gear contacts the deck)
- Brown shirt - a plane captain
- Colorful actions - dangerous flight actions
- Driver - a pilot
- Aluminum cloud - An F-14 (They're HUGE aircraft)
- Arresting Gear - Heavy steel cables stretched across the flight deck to catch incoming aircraft. The cables are connected to braking devices
- B.E.S. - Blinding Electronic Speed
- Blower - Afterburner
- Borex - BORing EXcercise
- Buster - Full military power -- go fast
- CAP - Combat Air Patrol
- Centurion - A pilot who has made 100 arrested landings on a carrier. (there are double centurions, etc)
- Drop lights - red lights arranged below the round down at the aft end of the carrier for night landing lineup
- FAG - Fighter-Attack Guy. A Hornet driver
- F.M. - Fuc*ing Magic
- FOD - Foreign Object Damage. A very small object sucked into a jet engine can damage the turbine blades
- FOD Walkdown - anybody who can be spared is incorporated into a line which walks the flight deck from end to end and picks up even the most minute pieces of trash
- Foul Deck - a flight deck which is not ready for landings due to any reason (previous landed aircraft not taxied clear, arresting gear not ready, etc.)
- Fox one - A Sparrow air-to-air missile
- Fox two - A Sidewinder air-to-air missile
- Fox three - A Phoenix air-to-air missile
- Fur Ball - big dogfight
- Grapes - the purple-shirted fuel crew on a carrier
- Hangar Queen - An aircraft which has chronic "down" problems. Often cannibalized for spare parts
- Huffer - Cart used to provide compressed air to jet engines during startup
- JP-4, JP-5 - Jet fuel (or coffee)
- Judy - an aircraft that has radar contact with the target and needs no further assistance to prosecute
- Knuckledragger - Aviations Boatswains Mate - positioning and chaining down of aircraft. (aka blue shirt)
- Lights out - radar off
- Low pass - landing attempt when the landing gear does not contact the flight deck at all
- LOX - Liquid Oxygen
- LSO - Landing Signals Officer. Aids pilots in landing aboard the carrier (aka "Paddles")
- MAD - 1) Magnetic Anomaly Detection (finds submarines) or 2) Marine Aviation Detachment
- Nugget - Rookie pilot
- Nylon letdown - Ejection and subsequent parachute ride
- Oh-dark-thirty - Any time between midnight and sunrise
- Ordie - an ordnanceman, one who handles ammunition, bombs, missiles, etc...
- Paddles - Landing Signals Officer - aids pilots in landing aboard a carrier
- Padeye - a tiedown point usually sunk below flight deck or flight line level
- Paint - to illuminate an aerial target with radar
- Passing gas - aerial tanking
- Pinkie - a trap (carrier landing) at dawn or dusk which is generally counted as a night landing (night landings are graded and recorded separately from day traps.)
- Plastic bug - an F/A-18 Hornet, so called because of the amount of plastics and composites used in it's construction
- Plumber - A bad pilot
- Prang - crash, bend or break an aircraft
- Pucker factor - the amount of tension or stress in any situation
- R2D2 - Radio-Intercept Officer (F-14) or Bombardier/Navigator (A-6)
- Ramp strike - to hit the round down of the carrier
- Round-down - the very back end of the flight deck; it is slightly rounded off
- RTB - Return To Base
- SA - Situational Awareness, most often used in aviation to describe a pilot's alertness to the situation surrounding him/her
- Shooter - catapult officer. The one who directs the actual firing of the catapult
- Six (or Six O'clock) -- the area immediately to the rear of your aircraft
- Skosh - usually used by aviators to describe a nearly zero fuel state
- Splash - an air-to-air kill (esp. over water)
- Squawk - to use an IFF device to identify yourself using a special code
- Sweatex - any busy, tense exercise
- Tailhook - A hook on carrier borne aircraft which catch the Arresting Gear Wires
- Trap - an arrested carrier landing
- Vulture's Row - Catwalks and galleries where crewmembers not on duty can observe flight ops
- Wave off - signal from the LSO to abort the present landing attempt and go around again. Could be bad approach, foul deck
- Zone five - Maximum afterburners
JAG; Petty Officer 1st Class Tiner; Gunnery Sergeant Galindez
Thanks to Steve's Navy Page for this info.